06-23-2020, 10:38 AM
For explosive props with use button it's crate_explosive_fra (under name it's spr_crate_explosive_fra, spr is ignored if you start typing up side so uses the first I put). I'd only place these in strategic places and not as a common prop, to avoid lag.
I checked the maps btw, edits for the bigger map look great! It's just down to play testing properly now to gather any more problems.
Map 1 looks good too, we'll just have to see how it pans out with the 1 bridge for attackers to use and boats... Boats never end well on a public server, so I just hope they don't get massacred on the 1 bridge. 1 more thing I noticed is the defender spawn looks a little "off" because of the prop used for the floor above, the legs of the winery barrel platform stick down so make it hard to navigate slightly. Maybe use a ground prop instead, like ground_prop1 or ground_prop4?
I'll await your next iterations, looking forward to it! I'm working on a bigger update currently so would be great to have your maps added in too with them, but no rush because I'm also making a whole map from scratch too
I checked the maps btw, edits for the bigger map look great! It's just down to play testing properly now to gather any more problems.
Map 1 looks good too, we'll just have to see how it pans out with the 1 bridge for attackers to use and boats... Boats never end well on a public server, so I just hope they don't get massacred on the 1 bridge. 1 more thing I noticed is the defender spawn looks a little "off" because of the prop used for the floor above, the legs of the winery barrel platform stick down so make it hard to navigate slightly. Maybe use a ground prop instead, like ground_prop1 or ground_prop4?
I'll await your next iterations, looking forward to it! I'm working on a bigger update currently so would be great to have your maps added in too with them, but no rush because I'm also making a whole map from scratch too